End-User License Agreement
Last updated: 07/22/2022
This End-User License Agreement (referred to as the „EULA“) is a legally binding agreement between you, the Licensee, an individual customer or entity, and the Neverfly Games UG (haftungsbeschränkt), the company, and the author of Protocol Aftertime, the Software, which may include associated media, printed materials, and online or electronic documentation. This Agreement is a legally binding contract that includes terms that limit your legal rights and Licensors‘ liability to you, and shall govern all access to and use of this Software. You hereby agree, without limitation or alteration, to all the terms and conditions contained herein.
By installing, copying, or otherwise using the Licensed Product (Software), the Licensee agrees to be bound by the terms and conditions outlined in this EULA. However, if the Licensee does not agree to the terms and conditions outlined in this EULA, the said Licensee may not download, install, or use Software.
„EULA“ shall refer to this End-User-License-Agreement, including any amendment to this Agreement.
„Licensee“ shall refer to the individual or entity that downloads and uses the Software.
„Licensor“ shall refer to the company or author, Neverfly Games UG (haftungsbeschränkt), located at Hessenallee 13, 14052 Berlin.
„Software/Licensed product“ shall mean Protocol Aftertime, the Licensed Product provided pursuant to this EULA.
Grant of License
Subject to the terms of this EULA, the Neverfly Games UG (haftungsbeschränkt) hereby grants to the Licensee, a royalty-free, revocable, limited, non-exclusive license during the term of this EULA to possess and to use a copy of the Software. The Software is being distributed by Neverfly Games UG (haftungsbeschränkt). Licensee is not allowed to make a charge for distributing this Software, either for profit or merely to recover media and distribution costs.
You hereby unconditionally agree that all rights, titles and interests in the copyrights and other intellectual property rights in the Licensed Product reside with the Licensors. The trademarks, logos, designs, and service marks appearing on the Licensed Product are registered and unregistered marks of the Licensor. Accordingly, nothing in this EULA or the Licensed Product grants you any right to use any form of intellectual property contained in the Licensed Product.
Therefore, all rights, titles, interests, and copyrights in and/or to the Software, including but not limited to all images, graphics, animations, audio, video, music, text, data, code, algorithm, and information, are owned by the Licensor. Accordingly, the Software is protected by all applicable copyright laws and international treaties, and the Licensee is expected to use the Software concerning all intellectual property contained therein, except as otherwise provided for in this EULA.
Description of Rights and Limitations
Installation and Use: Licensee may install and use the Software on a shared computer or concurrently on different computers, and make multiple backup copies of the Software, solely for Licensee’s use within Licensee’s business or personal use.
Reproduction and Distribution: The licensee may not duplicate or redistribute copies of the Software, without the Licensors express written permission.
Licensee Limitation: The Licensee may not:
- Use the Licensed Product for any purpose other than personal and non-commercial purposes;
- Use the Licensed Product for any illegal or unlawful purpose;
- Gather factual content or any other portion of the Licensed product by any automated means, including but not limited to database scraping or screen scraping; or
- Reverse engineer, decompile, or disassemble Software, except and only to the extent that such activity is expressly permitted by applicable law notwithstanding the limitation.
Update and Maintenance
Neverfly Games UG (haftungsbeschränkt) shall provide updates and maintenance on a constant basis or as-needed basis.
Neverfly Games UG (haftungsbeschränkt) has no obligation to Software support, or to continue providing or updating any of the Software.
In the event of termination, all licenses provided under this EULA shall immediately terminate, and you agree to discontinue accessing or attempting to access this Licensed product.
Accordingly, this EULA may be:
- Automatically terminated if the Licensee fails to comply with any of the terms and conditions under this EULA;
- Terminated by Neverfly Games UG (haftungsbeschränkt); or
- Terminated by the Licensee.
Either Neverfly Games UG (haftungsbeschränkt) or the Licensee may terminate this EULA immediately upon written notice to the other party, including but not limited to electronic mail.
The Licensee has the option to permanently transfer all rights under this Agreement, provided the recipient agrees to the terms of this EULA. Accordingly, this EULA is not assignable or transferable by the Licensee without the prior written consent of Neverfly Games UG (haftungsbeschränkt); and any attempt to do so shall be void.
Any notice, report, approval or consent required under this EULA shall be in writing and deemed to have been duly given if delivered by recorded delivery to the respective addresses of the parties.
Both parties hereby agree that this EULA is the entire and exclusive statement and legal acknowledgement of the mutual understanding of the parties and supersedes and cancels any previous written and oral agreement and/or communication relating to the subject matter of this EULA.
No delay or failure to exercise, on the part of either party, any privilege, power or rights under this EULA shall operate as a waiver of any of the terms and provisions of this EULA. Accordingly, no single or partial exercise of any right under this Agreement shall preclude further exercise of any other right under this EULA. Suppose any of the outlined provisions of this EULA is deemed to be unenforceable or invalid in whole or in part by a court of competent jurisdiction. In that case, such provision shall be limited to the minimum extent necessary for this EULA to remain in full force and effect and enforceable. The remaining provisions of this Agreement shall not be rendered unenforceable or invalid. They shall continue to be enforceable and valid in isolation from the unenforceable and invalid provisions of this EULA.
You hereby agree to indemnify and hold the Licensor harmless from and against all liabilities, damages, losses or expenses, including but not limited to a reasonable attorney or other professional fees in any claim, demand, action or proceeding initiated by any third-party against the Licensor, arising from any of your acts, including without limitation, violating this EULA or any other agreement or any applicable law.
CompName, and author of this Software, expressly disclaim any warranty for the AppName. The Licensed Product and all applicable documentation are provided as-is, without warranty of any kind, whether express or implied, including, without limitation, the implied warranties of merchantability, fitness for a particular purpose, or non-infringement.
Disclaimers and Limitation of Liability
Protocol Aftertime includes the Unreal® Engine code and other code, materials, and information (the “Epic Materials”) from Epic Games, Inc. (“Epic”). All Epic Materials are provided on an “as is” and “as available” basis, “with all faults” and without warranty of any kind. The Licensor, Epic, and Epic’s affiliates disclaim all warranties, conditions, common law duties, and representations (express, implied, oral, and written) with respect to the Epic Materials, including without limitation all express, implied, and statutory warranties and conditions of any kind, such as title, non-interference with your enjoyment, authority, non-infringement, merchantability, fitness or suitability for any purpose (whether or not Epic knows or has reason to know of any such purpose), system integration, accuracy or completeness, results, reasonable care, workmanlike effort, lack of negligence, and lack of viruses, whether alleged to arise under law, by reason of custom or usage in the trade, or by course of dealing. Without limiting the generality of the foregoing, the Licensor, Epic, and Epic’s affiliates make no warranty that (1) any of the Epic Materials will operate properly, including as integrated into the Software, or (2) that the Epic Materials will meet your requirements, (3) that the operation of the Epic Materials will be uninterrupted, bug-free, or error-free in any or all circumstances, (4) that any defects in the Epic Materials can or will be corrected, (5) that the Epic Materials are or will be in compliance with a platform manufacturer’s rules or requirements, or (6) that a platform manufacturer has approved or will approve this Software, or will not revoke approval of this Software for any or no reason. Any warranty against infringement that may be provided in Section 2-312 of the Uniform Commercial Code or in any other comparable statute is expressly disclaimed by the Licensor and Epic. The Licensor, Epic, and Epic’s affiliates do not guarantee continuous, error-free, virus-free, or secure operation of or access to the Epic Materials. This paragraph will apply to the maximum extent permitted by applicable law.
To the maximum extent permitted by applicable law, neither the Licensor, Epic, Epic’s licensors, nor its or their affiliates, nor any of the Licensor or Epic’s service providers, shall be liable in any way for loss or damage of any kind resulting from the use or inability to use the Epic Materials or otherwise in connection with this EULA,, including but not limited to loss of goodwill, work stoppage, computer failure, or malfunction, or any and all other commercial damages or losses. In no event will the Licensor, Epic, Epic’s licensors, nor its or their affiliates, nor any of the Licensor’s or Epic’s service providers be liable for any loss of profits or any indirect, incidental, consequential, special, punitive, or exemplary damages, or any other damages arising out of or in connection with this EULA or the Epic Materials, or the delay or inability to use or lack of functionality of the Epic Materials, even in the event of the Licensor’s, Epic’s, or Epic’s affiliates’ fault, tort (including negligence), strict liability, indemnity, product liability, breach of contract, breach of warranty, or otherwise and even if the Licensor, Epic or Epic’s affiliates have been advised of the possibility of such damages. These limitations and exclusions regarding damages apply even if any remedy fails to provide adequate compensation.
Because some states or jurisdictions do not allow the exclusion or the limitation of liability for consequential or incidental damages, in such states or jurisdictions, the liability of the Licensor, Epic, Epic’s licensors, its and their affiliates, and any of the Licensor’s or Epic’s service providers shall be limited to the full extent permitted by law.
This Agreement rightly constitutes the entire understanding between the Licensor and the Licensee and all parties involved. It supersedes all prior agreements of the parties, whether written or oral, express or implied, statement, condition, or a representation or warranty.
Governing Law and Jurisdiction
This EULA shall be deemed to be construed under the jurisdiction of the courts located in Germany, without regard to conflicts of laws as regards the provisions thereof. Any legal action relating to this EULA shall be brought exclusively in the courts of Germany, and all parties consent to the jurisdiction thereof. Furthermore, the prevailing party in any action to enforce this EULA shall be entitled to recover costs and expenses including, without limitation, legal fees. Accordingly, this EULA is made within the exclusive jurisdiction of Germany, and its jurisdiction shall supersede any other jurisdiction of either party’s election.